game-recon

Figure out how a specific installed game can be modded, before writing any mod code. Covers where it's installed, the engine and version, managed vs native code, anti-cheat, loaders already present, save and config folders, and the community's modding route. Use when the user asks "can I mod <game>?", "what engine is <game>", "how do people mod <game>", or at the start of any modding task. Produces MODDING_PLAN.md.

Tasks: 后端与 API, 调研与检索, 文档、PDF 与演示, 写作与内容生产, 自动化与系统集成, 规划、决策与项目管理

Creator Heat: 34.6; commercial use: commercial_allowed.

Read the original Skill source on GitHub